Menu
Streets of Rage 2: S...
Syndicate Wars, or SW for short, is a groundbreaking hack developed by Red Crimson with help from gsaurus and Daors. It Read more
Syndicate Wars, or SW for short, is a groundbreaking hack developed by Red Crimson with help from gsaurus and Daors. It allows you to play with any character of the game, including bosses and thugs, PLUS Adam Hunter (Original Sprites by Daors). That's 23 playable characters! No enemy characters are modified, they play as they are in the original. All characters are selectable on the select screen.Syndicate Wars is designed to be fully moddable with the Pancake2 Editor (v1.6 and above, see further below).
Ssega
2016-06-25 22:07:24
991.3k
Streets of Rage 2: Syndi...
Streets of Rage 2.5
Streets of Rage 3
Streets of Rage 3, known in Japan as Bare Knuckle III (ベア・ナックルIII?) and subtitled Tekken Seiten (鉄拳聖典, lit. Iron Fist ScRead more
Streets of Rage 3, known in Japan as Bare Knuckle III (ベア・ナックルIII?) and subtitled Tekken Seiten (鉄拳聖典, lit. Iron Fist Scriptures?) in pre-release media and the official soundtrack release, is a side-scrolling beat 'em up released by Sega in 1994 for the Sega Mega Drive/Genesis. It is the last part of the Streets of Rage series. It was later released for the Japanese version of Sonic Gems Collection for the Nintendo GameCube and PlayStation 2, and for the Wii Virtual Console on September 24, 2007. The game also appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.
The game had featured several enhancements over Streets of Rage and Streets of Rage 2 such as a more complex plot, multiple endings, longer levels, increased difficulty, more in-depth scenarios (with interactive levels and the return of traps like pits) and faster gameplay (with dash and dodge moves). Weapons could now only be used for a few times before breaking and could now be integrated with unique moves with certain characters, hidden characters were added and a few cutscenes were included to give the story greater depth.
Ssega
2015-02-20 23:29:41
1.1m
Streets of Rage 3
Streets of Rage 3 - ...
A Streets of Rage 3 hack made by gsaurus let you play be able to play with Ash and Shive.
Ssega
2015-03-23 17:18:32
298.1k
Streets of Rage 3 - Shiv...
Streets of Rage 3 NakedB...
Super Airwolf
Super Donkey Kong 99
Super Fantasy Zone
Super Fantasy Zone (スーパーファンタジーゾーン, Sūpā Fantajī Zōn?) was the last addition to the Fantasy Zone series of video games anRead more
Super Fantasy Zone (スーパーファンタジーゾーン, Sūpā Fantajī Zōn?) was the last addition to the Fantasy Zone series of video games and was released for the Sega Mega Drive. It was originally released in Europe and Japan but, for unknown reasons, not in the United States. However, North America would eventually receive the game in the form of a Virtual Console release on July 21, 2008.
The game is a free moving shoot 'em up, like its side-scrolling predecessors, and essentially has the same core gameplay as the arcade original.
The soundtrack to the game was composed by Naoki Kodaka, but also features themes from the original Fantasy Zone game composed by Hiroshi Kawaguchi.
Ssega
2015-02-20 23:29:32
57.4k
Super Fantasy Zone
Super Hang-On
Super Hang-On (スーパーハングオン?) is a 1987 motorcycle racing arcade game by Sega, and the sequel to the acclaimed Hang-On. A vRead more
Super Hang-On (スーパーハングオン?) is a 1987 motorcycle racing arcade game by Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On.
It was released for the Sega Mega Drive, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Sega Genesis Six Pack. The arcade version was released on the Wii Virtual Console in Japan on September 14, 2010 and later for the other regions on May 3, 2012. A stereoscopic 3D version was released for the Nintendo 3DS eShop in Japan on March 27, 2013 and in North America and Europe on November 28, 2013.
Ssega
2015-02-20 23:29:48
342.7k
Super Hang-On
Super Mario World
Super Mario World (スーパーマリオワールド, Sūpā Mario Wārudo?), subtitled Super Mario Bros. 4 (スーパーマリオブラザーズ4, Sūpā Mario Burazāzu fRead more
Super Mario World (スーパーマリオワールド, Sūpā Mario Wārudo?), subtitled Super Mario Bros. 4 (スーパーマリオブラザーズ4, Sūpā Mario Burazāzu fō?) for its original Japanese release, is a 1990 platform video game developed and published by Nintendo as a pack-in launch title for the Super Nintendo Entertainment System (SNES) and is the fifth game in the Super Mario series. Development was handled by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka.
The game centers on the quest of Mario and Luigi to save Dinosaur Land from Bowser, the series' antagonist. The two brothers must travel across seven worlds to restore order to Dinosaur Land. It built on the gameplay of previous Mario games by introducing new power-ups that augment character abilities, and established conventions that were carried over to future games in the series. Super Mario World marks the first appearance of Yoshi, Mario's dinosaur sidekick and riding mount.
Super Mario World was an overwhelming critical and commercial success, selling over 20 million copies worldwide, and is considered by many to be one of the best and most innovative Mario games made. It has been re-released four times, first as part of a combo with Super Mario All-Stars on the SNES in 1994. Secondly, it was released on the Game Boy Advance as Super Mario Advance 2 (スーパーマリオアドバンス2, Sūpā Mario Adobansu Tsū?) in 2001 and outside of Japan as Super Mario World: Super Mario Advance 2 in 2002 with modified gameplay. The third re-release was for the Wii's Virtual Console in Japan in 2006 and in North America and PAL regions in 2007; there were no changes from the original SNES version. It was also released for the Wii U's Virtual Console which integrated Off-TV Play and Miiverse features to the game.
Ssega
2015-02-20 23:29:48
540.7k
Super Mario World
Super Monaco Grand P...
Super Monaco GP (スーパーモナコGP) is a Formula One racing simulation video game released by Sega, originally as a Sega X BoardRead more
Super Monaco GP (スーパーモナコGP) is a Formula One racing simulation video game released by Sega, originally as a Sega X Board arcade game in 1989, followed by ports for multiple video game consoles and home computers in the early 1990s. It is the sequel to the 1979 arcade game Monaco GP.The arcade game consists mostly of one race: the Grand Prix of Monaco (though represented by a totally different track, albeit with the same features of the real-life Circuit de Monaco). The player simply chooses a transmission type, qualifies, and race. The player must qualify in under 45 seconds in the shortened track in order to actually race. If he fails, the game ends (though, in the home versions, even if the player fails to qualify, he still starts off the race at the last position). When in the race itself, there is also a position limit, which starts off on 20th (15th in the home versions) and decreases as the player bypasses checkpoints along the track, ultimately stopping on 3rd. If the player falls behind the indicated position and does not manage to recover fast enough, a game over happens.The game was one of the first games to include a rear-view mirror,along with Winning Run. The Sega Genesis/Mega Drive version of Super Monaco GP adds a World Championship mode. In the World Championship mode, the goal is to win a season of races, and then go on to defend the title. The circuits are modeled on the ones used in the 1989 Formula One season, with background scenery similar to the real-world circuit venues, though without the wealth of details the Arcade version had. This Mega Drive/Genesis version was also released in arcades for the Sega Mega-Tech system board in 1990.
Ssega
2017-04-24 02:36:26
413k